Immortal Witch - Year 122
There was always a woman next to Belmorn, the last king of Hexe Kingdom.
Many rumors of her went around, saying that she is Belmorn's lover or an immortal witch.
However, only one thing is known for sure - her name "Marie."
Hexe fell about 150 years ago, but there are tales claiming they've sighted her even till this day.
Hexe Marie uses the power of Quturan and conditionally exercises a great deal of power.
Her attacks are not so damaging, so it is best to charge the power of Quturan on Harbinger's Scythe and combine the power with other skills. Use these enhanced skills accordingly and consistently distress the opponent. To use Harbinger's Scythe, you must go into the attack range of the opponent. However, as it can be used while moving, you can play by chasing the enemies continuously or hit-and-run, increasing your movement speed in between.
Hexe Marie has two Guard Break skills, and especially "Frightening Crow" works well against defense type heroes, since it deals damage proportional to the opponent's HP.
Brandish the scythe to inflict damage to nearby enemies.
Movement Speed and the power of Quturan increase upon a successful hit.
Shadow of Quturan
Knock enemies up by shooting out a line of sinister thorns using the powers.
You can create the thorns farther by strengthening the power of Quturan.
Slam the Shamanic Stick onto the ground to summon a Skeleton Wolf that detects nearby enemies and explode.
You can summon a stronger Skeleton Wolf by strengthening the power of Quturan. The Movement Speed of enemies that step on the contaminated liquid near the totem decreases.
Summon a flock of crows to follow.
The crows attack nearby enemies and recover your HP. The skill gets stronger as the power of Quturan grows.