Announcements

Updates [Update] 8/21 (Fri) Maintenance Update Details
ShadowArena 2020-08-21 19:05 (UTC+9)

 

 

Greetings, this is Shadow Arena.  

Here are the updates made to Shadow Arena during the maintenance on August 21, 2020 (Fri).   
* Patch Size: 9.13 MB (Approx.)     

 

Check out all the details below, and we will see you in the arena!  

 


 

We’ve received a lot of feedback after the update yesterday. Especially since changing a basic game mechanic (rolling) of the game can have a massive impact, we wanted to bring this update as soon as possible to make changes to the game’s balance. We also wanted to quickly fix any factors that can negatively impact our players’ gameplay experience.  

 

■ Heroes 

 

 


Shield Charge (2) 

-Adjusted the time for the knockback effect to apply for the 1st hit from 1.5 seconds to 1.1 seconds.  
- Reduced lateral hitbox of the 1st hit by 14.3%.  
- The 2nd hit (stab) remains the same as before.  

 

Spinning Slash (4) 

- Reduced the damage at all levels by 5.2%  

There’s a lot of feedback saying that Jordine is too strong. Especially after the discovery of combo’ing Spinning Slash (4) after Shield Charge (2), so we’ve nerfed Shield Charge (2) and Spinning Slash (4). 

 

 

Dark Mark (1) 

- Adjusted the skill cooldown time as follows.  
 > Level 2: Before 6 sec. → After 6.5 sec. 
 > Level 3, Ultimate Level: Before 4 sec. → After 5 sec.  

 

Resonating Shadow (2) 

- Reduced the damage at all levels by 19.2%.  

Due to yesterday’s range nerf of Resonating Shadow (2) looking insufficient, we’ve made an additional nerf today.  

 

 

- Fixed an issue where the sprint attack dealt 36% increased damage.  

 

 

Corpse Cut (2) 

- Fixed an issue where HP was not recovered when landing a hit.  

 

 

Shield Throw (Endurance Stance - 1) 

- Fixed an issue where the Ultimate Level dealt less damage than Level 3.  

 

■ Shadow Knights 


- Defeated Shadow Knights will now drop at least green-grade gear.  

We felt that Shadow Knights (which appear near towns) dropped gear that was too strong, so we’ve lowered the grade of gear they can drop.  

 

■ Fixes and Improvements 

 

- Reverted the Map screen (Tab) to the previous state before the August 20th (Thu) update.  
- Adjusted the display time for the rival status message from 3 seconds to 5 seconds.  
- If a promotion match is cancelled, the ranking page will no longer be displayed in the results screen.  

We’ve reverted the new map as it had problems with poor readability and was incorrectly displayed. We will look into preparing a new map in a completely different way. 

 


 

Thank you.

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