◆ Blackstar Fragments
Blackstar Fragments spawn randomly across the arena. There are two types of Blackstar Fragments: red and blue.
When a player approaches a Red Blackstar Fragment, the entire team will receive a +5 AP buff.
When they approach a Blue Blackstar Fragment, the entire team will receive a DP +5 buff. These buffs stack and last until the game is over.
However, be sure to keep an eye on the arena, since you will be temporarily exposed on the world map as a red dot when you obtain a Blackstar Fragment.
◆ Suspicious Cauldron
Hordes of monsters will swarm to the player who destroys a Suspicious Cauldron. If you want to defeat a lot of monsters in a short amount of time, go find a Suspicious Cauldron!
◆ Jump Gate
Players can move across the map or escape quickly by using Jump Gates.
When the game starts, 4 Jump Gates will appear in random locations. Their locations can be found on the world map and the mini map.
Once you enter the Jump Gate, you will transform into a Black Spirit and fly over the arena. After landing, you will remain as a Black Spirit for 5 sec and can move around in the meantime.
After a Jump Gate is used, it will go inactive for 1 minute. Players can use Jump Gates for up to 4 times in a game.
Considering its long cooldown, it would be wise to use the Jump Gate tactically and look for ways to use it as a game changer.
◆ Ancient Relic
- Ancient Relics are rare objectives that spawn in fixed locations at a certain amount of time into the game.
There are 4 types of Ancient Relics. Each of them has buffs as below:
There are 6 types of Ancient Relics. Each of their buffs are as follows.
|Name||Spawn time (min)||Effect|
|Goddess’ Blessing||3||AP+ 50 & DP +100 for 3 minutes. Applied to the entire team.|
|Aal’s Eye||5||The enemy Heroes’ locations are shown in the minimap and the world map for 3 min.|
|Hand of Salvation||7||
The Hand of Salvation can be obtained by destroying an Ancient Relic.
Immediately recover 5,000 HP upon usage.
Applied to the entire team.
|Red Dragon’s Offerings||9||About 15 sec after using the item, a Red Dragon will fly over and fire a powerful breath around the area where the item is used.|
◆ Light of Ascension
Light of Ascension is an objective that appears at 12 minutes into the game.
Once your team completely fills the ascension gauge while staying inside the Light of Ascension, the entire team including yourself will ascend and win.
In order to fill up the ascension gauge, no one from the opposing teams can be inside the red circle within the Light of Ascension.
Teams must defend the red circle until the gauge fills up and prevent other teams from entering.
A wing effect will be placed around the heads of the team members filling the ascension gauge. Once a team successfully ascends, all safe areas will disappear.
◆ Relic of Ascension
Relic of Ascension is an item that decreases the time required to capture the Light of Ascension.
These special objects will appear 1 minute into the game. A total of 4 Relics of Ascension will appear throughout the arena, and the first relic will be inactive.
The Lightbringer will move around to activate the Relics of Ascension scattered throughout the arena.
When a player gets close to the Lightbringer, the Lightbringer will create Tokens on the spot and then move faster to the next Relic of Ascension.
(The Lightbringer will create 30 Tokens as it moves towards the second Relic of Ascension, 50 Tokens as it moves towards the third Relic of Ascension, and 100 Tokens when moving towards the last Relic of Ascension.)
The player closest to a Relic of Ascension activated by the Lightbringer will receive the 'Ascension Time Decreased' effect and 150 Tokens.
(Obtain Relics of Ascension to reduce the time required for Ascension by up to 7 seconds.)
※ The contents of the game guide are subject to change depending on game updates.